Gamer and indie developer.
I enjoy playing rhythm games and team games with friends. I'll play almost any genre of game but my favorite it rhythm and having friends play along always makes games better.
My main development language is C++. I always make the game engine myself and don't rely on engines like unity or unreal. I use OpenGL for graphics since WinGDI has serious limitations.
I haven't released any games yet (since they all suck) but feel free to check out my Github for works of mine.